Just a simple api for things within the Official 5th Edition SRD and easily accessible through a modern RESTful API. Multiattack.The ape makes two fist attacks. The Druid is the most adaptive class in D&D 5e and this is largely due to the Wild Shape ability. Hit: 32 (4d10 + 10) bludgeoning damage, and a target of Large or smaller size is grappled (escape DC 25). This relation is evident in their fur, tails, fangs and other traits. When the ape reduces a creature to 0 hit points with a melee attack on its turn, the ape can take a bonus action to move up to half its speed and make a bite attack.. The ape has two fists, each of which can grapple one target. Simians reach maturity rather quickly, within 8-10 years. Your Wisdom score increases by 1. It appeared to be a four-armed ape with thick white fur and curved tusks in its … Age. Melee Weapon Attack: +15 to hit, reach 20 ft., one target. While the creature is charmed by you, it takes 5d10 psychic damage each time it acts … If the creature can understand you, it must succeed on a Wisdom saving throw or become charmed by you for the duration. For just about any situation that you could find yourself in, there is an animal form that can help you! Last Updated: January 24th, 2018. The ape makes two fist attacks. ActionsContents1 Actions2 Attributes Of Giant Ape Multiattack: The giant ape can make two fist attacks Fist: Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.Hit: 8 (1d8 + 4) piercing damage. Simians feel a part of nature and some long to protect it. REST API to access D&D 5th Edition SRD database. ACTIONS. They were incredibly strong and territorial.1 1 Description 2 Ecology 3 Gallery 4 Appendix 4.1 Appearances 4.2 Further Reading 4.3 References An adult girallon was about 8 feet (240 centimeters) tall and weighed 800 pounds (360 kilograms). DnD 5e - Practical Guide to Wild Shape. Custom race option for 5E D&D — Simian Simian Traits. Because the Ape has human-like hands, you can likely use weapons. Attributes Of […] They typically live between 50-60 years. Rock: Ranged Weapon Attack: +9 to hit, range 50/100 ft., one target. Ability Score Increase. If the yeti takes fire damage, it has disadvantage on attack rolls and ability checks until the end of its next turn. Fear of Fire. Rock. Apelings are a fusion of human and monkey traits. Fist.Melee Weapon Attack: +6 to hit, reach 5 ft., one target.Hit: 13 (2d8 + 4) bludgeoning damage.. Rock.Ranged Weapon Attack: +6 to hit, range 30/90 ft., one target.Hit: 18 (4d6 + 4) bludgeoning damage.. Summon Monkeys (1/day).The ape beats its chest, calling 1d4 swarms of monkeys to it, provided that the ape is in a forest or … Rampage. However, their intelligence, larger size, and more bipedal posture suggest some closeness to humanity. Girallons were aggressive, carnivorous apes with four arms. Actions. Alignment. The Ape is a fantastic choice at this CR. ... Ape MM: Two melee attacks with decent damage and a decent attack bonus, and an extremely rare ranged attack from an animal. Ranged Weapon Attack: +15 to hit, range 100/200 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage. Hit: 30 (7d6 + 6) bludgeoning damage. Your Simian character has a variety of natural abilities. The ape makes three attacks: one with its bite and two with its claws. You place a magical command on a creature that you can see within range, forcing it to carry out some service or refrain from some action or course of activity as you decide. Multiattack. Bite. Fist.
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