5,000). Fixed a bug where Olivia would stand in the town plaza all day like a complete weirdo. Fixed an issue where two waterfall tiles on Grandpa's Farm conflicted with recolor mods. Stardew Valley Expanded, true to its name, does what a proper expansion can for any other game. Fixed an issue where Susan's four heart event witch cave fork froze and had to be skipped. Added more detail and fixed many inconsistencies on the world map. Isaac FanArt. Graphics will no longer randomly disappear. 10-16-2020: Fixed an issue where players were warped into the IF2R river upon entering the farm from Cindersap Forest. save. These trees blocked Sebastian from view during one of his schedules. Added a new section graphic to the descriptions page titled "Follow me on Twitter!". Altered the desert pillars to match canon. Players can now properly interact with Morris and Marlon when they are working. IF2R Farm Type manager no longer affects SVE locations, only the farm map itself. Save up for the Egg Festival on Spring 13, and buy as many strawberry seeds as you can. This page or section contains unmarked spoilers from update 1.5 of Stardew Valley. Fixed an issue on GF where grass tiles near the south tree line couldn't be tilled. Removed mentions of property taxes from all SVE events. ?, and ???. Altered Pam's frame in her eight heart event to prevent a glitch in her sprite when using Seasonal Villager Outfits. Susan now tells the player she will be in-game the following day during her introduction. IF2R and SVE now both have their seperate packs and will activate accordingly. 10-18-2020: Fixed an issue where Haley's house was glitched at the new spirits eve festival (year 2, 4, 6...). 10-21-2020: Fixed an issue where Andy didn't repair his home once the Joja warehouse was complete. Fixed a Mac/Linux issue where the 3.0 alpha was looking for tilesheets in Content/Maps/Maps. Stardew Valley uses a special item to expand a player's energy bar, and these Stardrops can be earned in a number of different ways through the game. 09-15-2020: Fixed a crash that would occur after players saw a "certain event" in the joja quest line. Perfect for players who enjoy Dark Souls-like difficulty. Fixed a bug in Victor's marriage vows where he referred to female players as "husband". 10-20-2020: Fixed an issue where Robin didn't visit players who hadn't had IF2R installed for the grandpa's shed quest line, informing them they can start the quest. Added a "map unlocks" guide - located in the optional download. 09-16-2020: Added nebula effects to Sprite Spring and lighting bloom for Forest West canopy trees. Mayor Lewis will now mention crops take longer to grow in the town east crop field (end dialogue of the event). 10-18-2020: Fixed an issue where the harder community center bundles configuration could be toggled on if players had installed the More New Fish mod. Wizard's name is now changed to 'Magnus' when the player has reached 4 hearts with him. Fixed some tiles in Sophia's house, on Blue Moon Vineyard, and Cindersap Forest. Crafting most objects require different resources and more of them. On Wednesday and Thursday after the shop closes, he will visit the community garden. Fixed an issue where the IF2R greenhouse wouldn't correctly warp players. Changed the wording on some locational messages. 10-16-2020: Fixed an issue where Dusty would appear in the doghouse if other mod authors used that asset in a different map besides Pelican Town. Mmm? Fixed an issue where grass grew above static fences on Grandpa's Farm, clipping into them. Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. 09-12-2020: Fixed a bug where I accidentally removed an event trigger for Grandpa's Shed questline while fixing these above bugs. Fixed a layering issue with the IF2R shed where large vertical objects, such as trees, clipped through the roof. Fixed an issue where NPCs got stuck in the forest and could appear on the player's farm, clipping through objects - destroying everything in their path. -NPC's strawberry plants displayed incorrect growth phases. Added a small dialogue change to Krobus' introductory event if players hadn't yet encountered them at the bus stop. The island obelisk didn't correctly warp players back on Grandpa's Farm. Come back! Removed the two large boulders on IF2R at the first "water source trough" by the large pink tree. Stardew Valley was first released on Windows in February 2016 and has seen many ports and updates since then. Added more greenery to the IF2R backyard. Added a new sound track from Octopath Traveler: "Reminiscence". This allows universal custom farm compatibility with SVE. Players can now toggle it off and still maintain the seasonal edits (snow on fences). Removed the configuration files from the SVE download, which overwrote players configurations when updating. Increased hit points and damage. They're now much easier to find. Updated the event guide. Please consider supporting me on Patreaon! Claire and Martin didn't attend festivals if they were in the theater map, despite players meeting the prerequisites. Stardew Valley gives players the option to engage in romantic relationships. Fixed a graphical glitch with the fences provided by default in SVE. Fixed an issue where debris could spawn in out of bound areas on GF. 10-19-2020: Fixed an issue where players couldn't catch the 'Razor Trout' during summer (Joja route specific fish). This event is triggered between 8:00am to 5:00pm, when the player has reached three hearts with him, during sunny weather. Added 4 new original soundtracks: 'Enchanted Waltz', 'Ominous Cavern', 'Lament', and 'HaruhiViolinSolo'. Fixed an issue where mushrooms would become invisible during winter, creating invisible barriers. Further balanced Gunther's reward to players after donating 60 artifacts to the museum. Adjusted sword damage. Adjusted the beach warp to Blue Moon Vineyard. He will visit the community garden and community keg area early in the morning during spring, summer, and fall. Updated the Manifests to stop spamming to update when there isn't an update and deleted a duplicate update key. Fixed various typos (mostly in Victor's events). Fixed an issue where the community center and ??? Fixed an issue where players weren't getting artifacts on the farm. 10-19-2020: Changed several IF2R configuration conditions. 8. 5 comments. Some assets in this file belong to other authors. Fixed an issue where players could gift Grandpa's Farm property deed to other NPCs, losing the money they spent. Players may remove it from their mods folder if they wish. Added compatibility for the Razolyn the Magnificent mod. Fixed an issue where some players couldn't trigger SVE special order quests. IMPORTANT NOTES: Json Assets and Space Core are now required frameworks for SVE. Fixed an issue where players couldn't complete Evelyn's and Pam's billboard quests. Pierre's stand wasn't illuminated at the moonlight jellies festival. Fixed several invisible building layers on IF2R that were preventing players from moving and placing objects on many tiles. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. The adventurer guild has moved from Pelican Town to this new area in the mountains, an important step for a future update... Added the final questline for Grandpa's Farm, triggered when players have played for at least 268 days. Added a 4, 6, and 8 heart event for Martin. Fixed a question fork bug in a Morris event. Touched up the world map to reflect all changes made. Mods. !! Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. Willy's schedule has been slightly changed. All SVE folders must be removed from the mods directory. Fixed an issue where the secret notes weren't being patched. It'll remove the long part of grass adjacent to the dirt crop field. Players were unable to plant any crops since debris would re-spawn after closing the game, erasing all progress. Removed iridium sprinklers from Sophia's ledger. Only triggerable if players have donated 60 artifacts to Gunther, but have yet to enter the sewer. Removal of the mod from the mods directory is required for SVE to function. Fixed an issue where players could use the Grampleton Fields train station + railroad entrance before the railroad rockslide was cleared. This is a temporary fix. 747k. Fixed an issue where Sandy's 5 heart event couldn't be triggered if players had Grandpa's Farm installed. !!!WARNING!!! You meet him when you unlock the Crimson Badlands, after which he will become a traveling vendor in the Adventurer's Guild. Players clipped into the IF2R farm cave when entering it. Removed the part of Krobus' introduction event where the viewport displayed sewer fog in the void, disorienting players. With Stardew Valley Expanded, players can befriend or besmirch Morris to their heart’s content. -Marlon's speech bubble, upon entering the adventurer guild, was off-center. As if this is not enough, the mod also enables your farm buildings to be covered in flowers and vines. Players are no longer placed in the crossroad when entering from the south. Stardew Valley Expanded, a free expansion for ConcernedApe’s open-ended country life RPG Stardew Valley is now available. https://twitter.com/FlashShifter. Other locations are updated as players complete major storyline quests and naturally play. Disabled Marlon's 8 heart and Kent's mature 10 heart events. Also fixed a bug where debris spawned on the ladders and players could place furniture/objects on them. Definitely nothing like that. Fixed several map glitches in the year 2 variant Halloween maze. Esca assisted me in updating the custom forage locations to the new FTM framework. Corrected and added map property Lua warps to the forest, backwoods, and bus stop tbin files. Added a new configuration called "OlderSophiaPortraits". This is a handy guide to every single romance available! Gender Added dynamic tokens to the SVE and IF2R content Jsons, simplifying the installation process, and making QoL changes. There's no effect if players have already completed them. last update Wednesday, January 20, 2021. downloads 3301. downloads (7 days) 188 Reverted back many changes in the addition of dynamic tokens as these were breaking the Greenhouse and Farm map. Most of these messages are present in the Jenkins' Residence. Fixed an issue where players could use Atlantes's warp before they entered the Wizard's basement. Migrated SVE festival data from TMX to CP. It won’t be easy. Made major balance changes to SVE fish sale prices: butterfish (300g > 225g), puppyfish (500g > 280g), starfish (210g > 120g), minnow (15g > 20g), clownfish (120g > 90g), frog (250g > 100g), king salmon (650g > 450g), void eel (1050g > 650g), and razor trout (325g > 400g). Buffed hammer damage, knock back, and defense buff. Fixed an issue where spouse objects would not appear on IF2R. There's a lot of lore to discover. Players who had IF2R installed and were playing on a different farm map couldn't begin Grandpa's Shed questline. This is a community to discuss Stardew Valley Expanded, an expansive mod by FlashShifter for … Press J to jump to the feed. See more information . Fixed an issue where debris in rare instances prevented initial log spawns in front of Grandpa's Shed (no IF2R and Grandpa's Farm), allowing players early access to the questline. Added 26 new events. Changed the lighting in the desert railway. Revamped ??? Added a lake in the south west corner of Forest West. The character sheet is no longer used, providing more compatibility for other NPC creators. Fixed an issue where the seasonal edits to Eemie's recolor had graphial glitches. Sophia's grange display now appears at the fair. Fixed an issue where Claire's "out of work" event had the same ID as her 12 heart part 2 event. Fixed an issue where players could place objects on Robin's spot where she works on farmhouse upgrades (IF2R and GF). Fixed an issue where players couldn't catch fish from the More Fish mod. Isaac FanArt. Slightly increased critical hit rate. Content Patcher V1.8 is required. Added another Joja employee in the Joja department store. Fixed an issue where trees adjacent to the GF spouse area flickered. 09-25-2020: Fixed a freeze in Morris' 4 heart event at Joja mart. Changed Andy's 8 heart event pacing, dialogue, and location. Fixed an issue where players couldn't ride their horse through the backwoods shortcut. Jan 23, 2021 #2 You need to donate 60 items. Added six new events (five for Andy and one secret event)! This has no effect if players already have it installed. Fruit from the bats no longer spawn in the farm cave walls. Fixed compatibility for the Stardew Valley Aquarium mod. Stardew Valley Expanded gives her two events of her own, and involves her in Morris' 4 heart event. Redesigned the western forest lake into a river. Plant all of them the same day you get them. 's schedule. Fixed an issue where Andy's 6 heart event and Marlon's graveyard event would trigger when it wasn't raining. Made it easier for players to reach the farm cave (IF2R and only on a new save). I understand this is an inconvenience for players, but the file and pathing reorganization is necessary for the long run of SVE! Added "StrongerMonsters" as a configurable option (default = false). Players can no longer purchase stardrops from secret shops. New events for him will be added in the future. Added ten new events: five for Susan, four for Krobus, one for Abigail. https://www.patreon.com/StardewValleyExpanded. Fixed a couple typos in locational messages and events. Custom map crashes and load issues have been fixed, both in singleplayer and multiplayer. Fixed an issue where players couldn't trigger Kent's 10 heart event when meeting the required conditions. Some nice shady-looking groves. If players are updating to 1.7, they must remove "[zCP] FlashShifter's Seasonal Edits" and "[CP] Karmylla's Immersive Maps - SVE EDITION" from their mods directory. Stardew Valley Expanded (SVE) player warnings if updating to 1.11 !!! Added a quick event for Lewis outlining Community Day. Static fences now properly display snow when Seasonl Edits = "true" (default). Grampleton orange chicken registered as a cooking item and was required to make in order to complete the cooking achievement. 10-20-2020: Adjusted positions of the barrels and boat at the adventurers guild. Fixed an issue where Victor's marriage dialogue overlapped all marriage dialogue for all characters. This also caused Claire to disappear during her idle animation at cashier stand 3. -The beach bridge showed the [?] Susan no longer occupies the same tile as Kent in the saloon and Leah at the summit. Slightly buffed forage spawns in Forest West. Added my seasonal Starblue Valley touches to the SBV download folder! Copyright © 2021 Robin Scott. These events will be revisited in a future update with different narratives (completely new events). Also requires the mods listed in SVE's requirements tab. icon if players exited to menu and returned to playing. She is a marriage candidate! Vanilla, Eemie, and Starblue Valley colors are supported! Slightly adjusted Sophia's collarbone due to feedback. ^. Added a town shortcut near the IF2R shed. This event triggers after the player has played for at least 40 days. But, you will need a recipe for that. Added new end game weapons, purchased from new vendors. Fixed the greenhouse lighting (IF2R). Further tweaked all question forks and side events. "Hmph. --------------------------------------------------------------------------------------------------------------------------. Players can install Reset Terrain Features to reset bush locations. She'll spend less time in front of her oven, which was triggering the same dialogue over and over. Players couldn't trigger Victor's 12 heart event if they had completed all house upgrades in the Joja route. Players must now complete the Joja warehouse to unlock year-round seeds. Extended GF 20 tiles to the right (inaccessible space). Fixed many various typos in location messages and dialogue. Balanced prices in a "certain area" on a "certain map". Added support for custom greenhouses and farm caves for IF2R. Fixed an issue where Penny and several other NPCs routed through Blue Moon Vineyard, taking the long way to their destinations. Added Sophia's grange display to the SDV fair. 10-05-2020: Fixed an issue where the Joja crops and Razor Trout appeared in the collections menu, preventing players from completion if they took the community center route. Fixed many glitched back layer tiles in many maps. Changed a schedule of Sam where he stood behind a bush in town. 5 Stardew Valley Expanded. Fixed an issue where the player would get stuck during Harvey's five heart event. Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). Added portraits to several location messages, such as when the player pets Dusty. Removed numerous false dependency entries in the SVE manifest. Added more SVE locations to the CJB Cheats warp menu. The kitchen is equipped with a stove for cooking and a fridge to store items. Marlon's sewer key event requirements have been adjusted (5 hearts -> 2 hearts). 8.1k. IF2R will now only load the bus stop and farmcave maps on the standard farm map. Sophia and the Wizard have received many new elaborate schedules. Added a new farm map called "Grandpa's Farm", which replaces the standard layout. Disabled Haley's and Penny's mature events. Fixed Marlon’s frames in the sewer key event. Joja quarry bridge reverted to a broken state. Added Winter Star festival dialogue for Morris. Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. Fixed a bug where Morris hid behind the abandoned Joja Mart/??? Fixed Harvey's event (it will not freeze now). Occupation Consolidated all cut events in the CP SVE content json, allowing players to more easily reactivate them if they wish. Changed the description of the ??? Edited Shane's 7 heart event to be more negative and indirect. Fixed an issue where shearwater bridge during fall had an extended black screen on the right. Fixed artifact spawn rates at Blue Moon Vineyard. Players can now refill their watering can from the town fountain. Adjusted Pelican Town -> Shearwater Bridge warps. 09-16-2020: Fixed a bug where players got stuck in the void during Olivia, Sophia, and Victor's part one 12 heart events if they had a level 2 or 3 farmhouse. It's not in the same area it used to be! This recolor is available in the "Recolor Compatibility" download. 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired. Edited player responses in all question forks for every SVE event. Fixed a graphical glitch with Dusty’s doghouse for recolor mods. !! If players have already experienced the clearing, Susan will introduce herself immediately. Share Share Tweet Email. Added map patching. Adjusted Susan's schedule. Fixed an issue where farm hands couldn't enter the IF2R greenhouse in multiplayer. Fixed an issue where Sam's 8 heart event froze. 's to the lost woods after players have seen ??? Stardew Valley is a pretty fun indie game. "The power of the cosmos courses through you." Removed stone tiles in front of the IF2R shipping bin (It can now be moved in SDV 1.5). This event is triggered between 6:00am to 5:00pm, at a 20% trigger chance. Fixed a bug where players weren't receiving Susan's introduction letter. I've added it to the wallpapers section. Can be used with Remove Fences. Added a quest line for Grandpa's Shed, triggered after players have purchased all house upgrades. Added a new monster to the Crimson Badlands. The "Mature Events" miscellaneous download has been removed as the above change makes this file obsolete. Edited dialogue patterns and the wording of many events for SDV vanilla characters. ISSsloth Planter . Altered the pathing in Marlon's 8 heart event and Victor's 10 heart event (summit map). Added compatibility patches for the East Scarpe mod. hide. : This update removes this map. Added Martin, a part-time Joja employee, as a fully fledged NPC. Got rid of the static trees around the paths in Cindersap Forest and altered them to be cuttable/interactable due to many requests. Fixed an issue where trees could clip into the backyard cherry blossom tree on GF. Normal villagers have 10 maximum hearts, with your spouse increasing to 12. Fixed an issue where the Starblue Valley XNB files were present as the default [ALL] tilesheets. Added an extra required item for Emily's special order. Not Necessary, but the mod is meaningless without it. Fixed an issue where players couldn't access Willy's barrel. 09-29-2020: Fixed an issue where special SVE items (such as the Junimo scroll and manifests) were mentioned as likes/dislikes in casual conversation with NPCs. Players can now walk around the building and hug the river bank. Added many various additions/changes to all maps. source # Ambient Light: SixthTitan use latest version. Olivia now attends her acrobatics class on Tuesday if married to the player. !!!NOTICE!!! Changed butterfish and puppyfish spawn time to anytime of the day. Well at least not this modder, who felt the need to expand the Stardew Valley caves as well. The player will no longer be warped into the Oasis lake. Players need to gather their items/objects from the shed or they will be lost. - Major file restructures within the IF2R [CP] and [TMX] folders. Glitter Grout Home Depot, Signs You're Not On The Right Path, Did The Brain Named Itself, Prescription Drug Name Generator, Salvage Polaris Ranger Parts, Hakama Pants Demon Slayer, Virgo Full Form, " /> 5,000). Fixed a bug where Olivia would stand in the town plaza all day like a complete weirdo. Fixed an issue where two waterfall tiles on Grandpa's Farm conflicted with recolor mods. Stardew Valley Expanded, true to its name, does what a proper expansion can for any other game. Fixed an issue where Susan's four heart event witch cave fork froze and had to be skipped. Added more detail and fixed many inconsistencies on the world map. Isaac FanArt. Graphics will no longer randomly disappear. 10-16-2020: Fixed an issue where players were warped into the IF2R river upon entering the farm from Cindersap Forest. save. These trees blocked Sebastian from view during one of his schedules. Added a new section graphic to the descriptions page titled "Follow me on Twitter!". Altered the desert pillars to match canon. Players can now properly interact with Morris and Marlon when they are working. IF2R Farm Type manager no longer affects SVE locations, only the farm map itself. Save up for the Egg Festival on Spring 13, and buy as many strawberry seeds as you can. This page or section contains unmarked spoilers from update 1.5 of Stardew Valley. Fixed an issue on GF where grass tiles near the south tree line couldn't be tilled. Removed mentions of property taxes from all SVE events. ?, and ???. Altered Pam's frame in her eight heart event to prevent a glitch in her sprite when using Seasonal Villager Outfits. Susan now tells the player she will be in-game the following day during her introduction. IF2R and SVE now both have their seperate packs and will activate accordingly. 10-18-2020: Fixed an issue where Haley's house was glitched at the new spirits eve festival (year 2, 4, 6...). 10-21-2020: Fixed an issue where Andy didn't repair his home once the Joja warehouse was complete. Fixed a Mac/Linux issue where the 3.0 alpha was looking for tilesheets in Content/Maps/Maps. Stardew Valley uses a special item to expand a player's energy bar, and these Stardrops can be earned in a number of different ways through the game. 09-15-2020: Fixed a crash that would occur after players saw a "certain event" in the joja quest line. Perfect for players who enjoy Dark Souls-like difficulty. Fixed a bug in Victor's marriage vows where he referred to female players as "husband". 10-20-2020: Fixed an issue where Robin didn't visit players who hadn't had IF2R installed for the grandpa's shed quest line, informing them they can start the quest. Added a "map unlocks" guide - located in the optional download. 09-16-2020: Added nebula effects to Sprite Spring and lighting bloom for Forest West canopy trees. Mayor Lewis will now mention crops take longer to grow in the town east crop field (end dialogue of the event). 10-18-2020: Fixed an issue where the harder community center bundles configuration could be toggled on if players had installed the More New Fish mod. Wizard's name is now changed to 'Magnus' when the player has reached 4 hearts with him. Fixed some tiles in Sophia's house, on Blue Moon Vineyard, and Cindersap Forest. Crafting most objects require different resources and more of them. On Wednesday and Thursday after the shop closes, he will visit the community garden. Fixed an issue where the IF2R greenhouse wouldn't correctly warp players. Changed the wording on some locational messages. 10-16-2020: Fixed an issue where Dusty would appear in the doghouse if other mod authors used that asset in a different map besides Pelican Town. Mmm? Fixed an issue where grass grew above static fences on Grandpa's Farm, clipping into them. Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. 09-12-2020: Fixed a bug where I accidentally removed an event trigger for Grandpa's Shed questline while fixing these above bugs. Fixed a layering issue with the IF2R shed where large vertical objects, such as trees, clipped through the roof. Fixed an issue where NPCs got stuck in the forest and could appear on the player's farm, clipping through objects - destroying everything in their path. -NPC's strawberry plants displayed incorrect growth phases. Added a small dialogue change to Krobus' introductory event if players hadn't yet encountered them at the bus stop. The island obelisk didn't correctly warp players back on Grandpa's Farm. Come back! Removed the two large boulders on IF2R at the first "water source trough" by the large pink tree. Stardew Valley was first released on Windows in February 2016 and has seen many ports and updates since then. Added more greenery to the IF2R backyard. Added a new sound track from Octopath Traveler: "Reminiscence". This allows universal custom farm compatibility with SVE. Players can now toggle it off and still maintain the seasonal edits (snow on fences). Removed the configuration files from the SVE download, which overwrote players configurations when updating. Increased hit points and damage. They're now much easier to find. Updated the event guide. Please consider supporting me on Patreaon! Claire and Martin didn't attend festivals if they were in the theater map, despite players meeting the prerequisites. Stardew Valley gives players the option to engage in romantic relationships. Fixed a graphical glitch with the fences provided by default in SVE. Fixed an issue where debris could spawn in out of bound areas on GF. 10-19-2020: Fixed an issue where players couldn't catch the 'Razor Trout' during summer (Joja route specific fish). This event is triggered between 8:00am to 5:00pm, when the player has reached three hearts with him, during sunny weather. Added 4 new original soundtracks: 'Enchanted Waltz', 'Ominous Cavern', 'Lament', and 'HaruhiViolinSolo'. Fixed an issue where mushrooms would become invisible during winter, creating invisible barriers. Further balanced Gunther's reward to players after donating 60 artifacts to the museum. Adjusted sword damage. Adjusted the beach warp to Blue Moon Vineyard. He will visit the community garden and community keg area early in the morning during spring, summer, and fall. Updated the Manifests to stop spamming to update when there isn't an update and deleted a duplicate update key. Fixed various typos (mostly in Victor's events). Fixed an issue where the community center and ??? Fixed an issue where players weren't getting artifacts on the farm. 10-19-2020: Changed several IF2R configuration conditions. 8. 5 comments. Some assets in this file belong to other authors. Fixed an issue where players could gift Grandpa's Farm property deed to other NPCs, losing the money they spent. Players may remove it from their mods folder if they wish. Added compatibility for the Razolyn the Magnificent mod. Fixed an issue where some players couldn't trigger SVE special order quests. IMPORTANT NOTES: Json Assets and Space Core are now required frameworks for SVE. Fixed an issue where players couldn't complete Evelyn's and Pam's billboard quests. Pierre's stand wasn't illuminated at the moonlight jellies festival. Fixed several invisible building layers on IF2R that were preventing players from moving and placing objects on many tiles. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. The adventurer guild has moved from Pelican Town to this new area in the mountains, an important step for a future update... Added the final questline for Grandpa's Farm, triggered when players have played for at least 268 days. Added a 4, 6, and 8 heart event for Martin. Fixed a question fork bug in a Morris event. Touched up the world map to reflect all changes made. Mods. !! Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. Willy's schedule has been slightly changed. All SVE folders must be removed from the mods directory. Fixed an issue where the secret notes weren't being patched. It'll remove the long part of grass adjacent to the dirt crop field. Players were unable to plant any crops since debris would re-spawn after closing the game, erasing all progress. Removed iridium sprinklers from Sophia's ledger. Only triggerable if players have donated 60 artifacts to Gunther, but have yet to enter the sewer. Removal of the mod from the mods directory is required for SVE to function. Fixed an issue where players could use the Grampleton Fields train station + railroad entrance before the railroad rockslide was cleared. This is a temporary fix. 747k. Fixed an issue where Sandy's 5 heart event couldn't be triggered if players had Grandpa's Farm installed. !!!WARNING!!! You meet him when you unlock the Crimson Badlands, after which he will become a traveling vendor in the Adventurer's Guild. Players clipped into the IF2R farm cave when entering it. Removed the part of Krobus' introduction event where the viewport displayed sewer fog in the void, disorienting players. With Stardew Valley Expanded, players can befriend or besmirch Morris to their heart’s content. -Marlon's speech bubble, upon entering the adventurer guild, was off-center. As if this is not enough, the mod also enables your farm buildings to be covered in flowers and vines. Players are no longer placed in the crossroad when entering from the south. Stardew Valley Expanded, a free expansion for ConcernedApe’s open-ended country life RPG Stardew Valley is now available. https://twitter.com/FlashShifter. Other locations are updated as players complete major storyline quests and naturally play. Disabled Marlon's 8 heart and Kent's mature 10 heart events. Also fixed a bug where debris spawned on the ladders and players could place furniture/objects on them. Definitely nothing like that. Fixed several map glitches in the year 2 variant Halloween maze. Esca assisted me in updating the custom forage locations to the new FTM framework. Corrected and added map property Lua warps to the forest, backwoods, and bus stop tbin files. Added a new configuration called "OlderSophiaPortraits". This is a handy guide to every single romance available! Gender Added dynamic tokens to the SVE and IF2R content Jsons, simplifying the installation process, and making QoL changes. There's no effect if players have already completed them. last update Wednesday, January 20, 2021. downloads 3301. downloads (7 days) 188 Reverted back many changes in the addition of dynamic tokens as these were breaking the Greenhouse and Farm map. Most of these messages are present in the Jenkins' Residence. Fixed an issue where players could use Atlantes's warp before they entered the Wizard's basement. Migrated SVE festival data from TMX to CP. It won’t be easy. Made major balance changes to SVE fish sale prices: butterfish (300g > 225g), puppyfish (500g > 280g), starfish (210g > 120g), minnow (15g > 20g), clownfish (120g > 90g), frog (250g > 100g), king salmon (650g > 450g), void eel (1050g > 650g), and razor trout (325g > 400g). Buffed hammer damage, knock back, and defense buff. Fixed an issue where spouse objects would not appear on IF2R. There's a lot of lore to discover. Players who had IF2R installed and were playing on a different farm map couldn't begin Grandpa's Shed questline. This is a community to discuss Stardew Valley Expanded, an expansive mod by FlashShifter for … Press J to jump to the feed. See more information . Fixed an issue where debris in rare instances prevented initial log spawns in front of Grandpa's Shed (no IF2R and Grandpa's Farm), allowing players early access to the questline. Added 26 new events. Changed the lighting in the desert railway. Revamped ??? Added a lake in the south west corner of Forest West. The character sheet is no longer used, providing more compatibility for other NPC creators. Fixed an issue where the seasonal edits to Eemie's recolor had graphial glitches. Sophia's grange display now appears at the fair. Fixed an issue where Claire's "out of work" event had the same ID as her 12 heart part 2 event. Fixed an issue where players could place objects on Robin's spot where she works on farmhouse upgrades (IF2R and GF). Fixed an issue where players couldn't catch fish from the More Fish mod. Isaac FanArt. Slightly increased critical hit rate. Content Patcher V1.8 is required. Added another Joja employee in the Joja department store. Fixed an issue where trees adjacent to the GF spouse area flickered. 09-25-2020: Fixed a freeze in Morris' 4 heart event at Joja mart. Changed Andy's 8 heart event pacing, dialogue, and location. Fixed an issue where players couldn't ride their horse through the backwoods shortcut. Jan 23, 2021 #2 You need to donate 60 items. Added six new events (five for Andy and one secret event)! This has no effect if players already have it installed. Fruit from the bats no longer spawn in the farm cave walls. Fixed compatibility for the Stardew Valley Aquarium mod. Stardew Valley Expanded gives her two events of her own, and involves her in Morris' 4 heart event. Redesigned the western forest lake into a river. Plant all of them the same day you get them. 's schedule. Fixed an issue where Andy's 6 heart event and Marlon's graveyard event would trigger when it wasn't raining. Made it easier for players to reach the farm cave (IF2R and only on a new save). I understand this is an inconvenience for players, but the file and pathing reorganization is necessary for the long run of SVE! Added "StrongerMonsters" as a configurable option (default = false). Players can no longer purchase stardrops from secret shops. New events for him will be added in the future. Added ten new events: five for Susan, four for Krobus, one for Abigail. https://www.patreon.com/StardewValleyExpanded. Fixed a couple typos in locational messages and events. Custom map crashes and load issues have been fixed, both in singleplayer and multiplayer. Fixed an issue where players couldn't trigger Kent's 10 heart event when meeting the required conditions. Some nice shady-looking groves. If players are updating to 1.7, they must remove "[zCP] FlashShifter's Seasonal Edits" and "[CP] Karmylla's Immersive Maps - SVE EDITION" from their mods directory. Stardew Valley Expanded (SVE) player warnings if updating to 1.11 !!! Added a quick event for Lewis outlining Community Day. Static fences now properly display snow when Seasonl Edits = "true" (default). Grampleton orange chicken registered as a cooking item and was required to make in order to complete the cooking achievement. 10-20-2020: Adjusted positions of the barrels and boat at the adventurers guild. Fixed an issue where Victor's marriage dialogue overlapped all marriage dialogue for all characters. This also caused Claire to disappear during her idle animation at cashier stand 3. -The beach bridge showed the [?] Susan no longer occupies the same tile as Kent in the saloon and Leah at the summit. Slightly buffed forage spawns in Forest West. Added my seasonal Starblue Valley touches to the SBV download folder! Copyright © 2021 Robin Scott. These events will be revisited in a future update with different narratives (completely new events). Also requires the mods listed in SVE's requirements tab. icon if players exited to menu and returned to playing. She is a marriage candidate! Vanilla, Eemie, and Starblue Valley colors are supported! Slightly adjusted Sophia's collarbone due to feedback. ^. Added a town shortcut near the IF2R shed. This event triggers after the player has played for at least 40 days. But, you will need a recipe for that. Added new end game weapons, purchased from new vendors. Fixed the greenhouse lighting (IF2R). Further tweaked all question forks and side events. "Hmph. --------------------------------------------------------------------------------------------------------------------------. Players can install Reset Terrain Features to reset bush locations. She'll spend less time in front of her oven, which was triggering the same dialogue over and over. Players couldn't trigger Victor's 12 heart event if they had completed all house upgrades in the Joja route. Players must now complete the Joja warehouse to unlock year-round seeds. Extended GF 20 tiles to the right (inaccessible space). Fixed many various typos in location messages and dialogue. Balanced prices in a "certain area" on a "certain map". Added support for custom greenhouses and farm caves for IF2R. Fixed an issue where Penny and several other NPCs routed through Blue Moon Vineyard, taking the long way to their destinations. Added Sophia's grange display to the SDV fair. 10-05-2020: Fixed an issue where the Joja crops and Razor Trout appeared in the collections menu, preventing players from completion if they took the community center route. Fixed many glitched back layer tiles in many maps. Changed a schedule of Sam where he stood behind a bush in town. 5 Stardew Valley Expanded. Fixed an issue where the player would get stuck during Harvey's five heart event. Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). Added portraits to several location messages, such as when the player pets Dusty. Removed numerous false dependency entries in the SVE manifest. Added more SVE locations to the CJB Cheats warp menu. The kitchen is equipped with a stove for cooking and a fridge to store items. Marlon's sewer key event requirements have been adjusted (5 hearts -> 2 hearts). 8.1k. IF2R will now only load the bus stop and farmcave maps on the standard farm map. Sophia and the Wizard have received many new elaborate schedules. Added a new farm map called "Grandpa's Farm", which replaces the standard layout. Disabled Haley's and Penny's mature events. Fixed Marlon’s frames in the sewer key event. Joja quarry bridge reverted to a broken state. Added Winter Star festival dialogue for Morris. Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. Fixed a bug where Morris hid behind the abandoned Joja Mart/??? Fixed Harvey's event (it will not freeze now). Occupation Consolidated all cut events in the CP SVE content json, allowing players to more easily reactivate them if they wish. Changed the description of the ??? Edited Shane's 7 heart event to be more negative and indirect. Fixed an issue where shearwater bridge during fall had an extended black screen on the right. Fixed artifact spawn rates at Blue Moon Vineyard. Players can now refill their watering can from the town fountain. Adjusted Pelican Town -> Shearwater Bridge warps. 09-16-2020: Fixed a bug where players got stuck in the void during Olivia, Sophia, and Victor's part one 12 heart events if they had a level 2 or 3 farmhouse. It's not in the same area it used to be! This recolor is available in the "Recolor Compatibility" download. 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired. Edited player responses in all question forks for every SVE event. Fixed a graphical glitch with Dusty’s doghouse for recolor mods. !! If players have already experienced the clearing, Susan will introduce herself immediately. Share Share Tweet Email. Added map patching. Adjusted Susan's schedule. Fixed an issue where farm hands couldn't enter the IF2R greenhouse in multiplayer. Fixed an issue where Sam's 8 heart event froze. 's to the lost woods after players have seen ??? Stardew Valley is a pretty fun indie game. "The power of the cosmos courses through you." Removed stone tiles in front of the IF2R shipping bin (It can now be moved in SDV 1.5). This event is triggered between 6:00am to 5:00pm, at a 20% trigger chance. Fixed a bug where players weren't receiving Susan's introduction letter. I've added it to the wallpapers section. Can be used with Remove Fences. Added a quest line for Grandpa's Shed, triggered after players have purchased all house upgrades. Added a new monster to the Crimson Badlands. The "Mature Events" miscellaneous download has been removed as the above change makes this file obsolete. Edited dialogue patterns and the wording of many events for SDV vanilla characters. ISSsloth Planter . Altered the pathing in Marlon's 8 heart event and Victor's 10 heart event (summit map). Added compatibility patches for the East Scarpe mod. hide. : This update removes this map. Added Martin, a part-time Joja employee, as a fully fledged NPC. Got rid of the static trees around the paths in Cindersap Forest and altered them to be cuttable/interactable due to many requests. Fixed an issue where trees could clip into the backyard cherry blossom tree on GF. Normal villagers have 10 maximum hearts, with your spouse increasing to 12. Fixed an issue where the Starblue Valley XNB files were present as the default [ALL] tilesheets. Added an extra required item for Emily's special order. Not Necessary, but the mod is meaningless without it. Fixed an issue where players couldn't access Willy's barrel. 09-29-2020: Fixed an issue where special SVE items (such as the Junimo scroll and manifests) were mentioned as likes/dislikes in casual conversation with NPCs. Players can now walk around the building and hug the river bank. Added many various additions/changes to all maps. source # Ambient Light: SixthTitan use latest version. Olivia now attends her acrobatics class on Tuesday if married to the player. !!!NOTICE!!! Changed butterfish and puppyfish spawn time to anytime of the day. Well at least not this modder, who felt the need to expand the Stardew Valley caves as well. The player will no longer be warped into the Oasis lake. Players need to gather their items/objects from the shed or they will be lost. - Major file restructures within the IF2R [CP] and [TMX] folders. Glitter Grout Home Depot, Signs You're Not On The Right Path, Did The Brain Named Itself, Prescription Drug Name Generator, Salvage Polaris Ranger Parts, Hakama Pants Demon Slayer, Virgo Full Form, " /> Menu